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HAPTICS
2010
IEEE
15 years 11 months ago
Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis
We describe a system that can provide combined auditory and haptic sensations that arise while walking on different grounds. The simulation is based on a physical model that drive...
Rolf Nordahl, Amir Berrezag, Smilen Dimitrov, Luca...
CONTEXT
2007
Springer
15 years 10 months ago
The Influence of Task Contexts on the Decision-Making of Humans and Computers
Abstract. Many environments in which people and computer agents interact involve deploying resources to accomplish tasks and satisfy goals. This paper investigates the way that the...
Ya'akov Gal, Barbara J. Grosz, Avi Pfeffer, Stuart...
KES
2000
Springer
15 years 10 months ago
ActiveCube: a bi-directional user interface using cubes
: ActiveCube is a bi-directional user interface that supports a person's creative work through constructing and interacting with 3-D virtual objects by using actual physical c...
Yoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki,...
DAGSTUHL
1997
15 years 8 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
189
Voted
JUCS
2008
166views more  JUCS 2008»
15 years 6 months ago
ASM Refinement Preserving Invariants
: This paper gives a definition of ASM refinement suitable for the verification that a protocol implements atomic transactions. We used this definition as the basis of the formal v...
Gerhard Schellhorn