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TOG
2002
114views more  TOG 2002»
15 years 6 months ago
A procedural approach to authoring solid models
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...
151
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CORR
2010
Springer
132views Education» more  CORR 2010»
15 years 4 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
CVPR
2009
IEEE
16 years 1 months ago
Optimal scanning for faster object detection
Recent years have seen the development of fast and accurate algorithms for detecting objects in images. However, as the size of the scene grows, so do the running-times of these a...
Nicholas J. Butko, Javier R. Movellan
ICRA
2009
IEEE
171views Robotics» more  ICRA 2009»
16 years 1 months ago
Consistent cooperative localization
— In cooperative navigation, teams of mobile robots obtain range and/or angle measurements to each other and dead-reckoning information to help each other navigate more accuratel...
Alexander Bahr, Matthew R. Walter, John J. Leonard
IROS
2009
IEEE
132views Robotics» more  IROS 2009»
16 years 1 months ago
Automatic selection of task spaces for imitation learning
Abstract— Previous work [1] shows that the movement representation in task spaces offers many advantages for learning object-related and goal-directed movement tasks through imit...
Manuel Mühlig, Michael Gienger, Jochen J. Ste...