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IE
2007
15 years 8 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell

Book
1752views
17 years 5 months ago
Spatial Augmented Reality Merging Real and Virtual Worlds
"Spatial Augmented Reality is a rapidly emerging field which concerns everyone working in digital art and media who uses any aspects of augmented reality and is interested i...
Oliver Bimber, Ramesh Raskar
DATE
2009
IEEE
88views Hardware» more  DATE 2009»
16 years 1 months ago
Multi-core for mobile phones
—High-end mobile phones support multiple radio standards and a rich suite of applications, which involves advanced radio, audio, video, and graphics processing. The overall digit...
C. H. van Berkel
DEXAW
2008
IEEE
119views Database» more  DEXAW 2008»
16 years 1 months ago
Evolutionary Approaches to Linear Ordering Problem
Linear Ordering Problem (LOP) is a well know optimization problem attractive for its complexity (it is a NPhard problem), rich collection of testing data and variety of real world...
Václav Snásel, Pavel Krömer, Ja...
SAMT
2007
Springer
113views Multimedia» more  SAMT 2007»
16 years 21 days ago
Camera Motion Analysis Towards Semantic-Based Video Retrieval in Compressed Domain
To reduce the semantic gap between low-level visual features and the richness of human semantics, this paper proposes new algorithms, by virtue of the combined camera motion descri...
Ying Weng, Jianmin Jiang