Sciweavers

2929 search results - page 444 / 586
» Rich Interaction: Issues
Sort
View
IAT
2010
IEEE
15 years 4 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
ICCHP
2010
Springer
15 years 4 months ago
An Open Source / Freeware Assistive Technology Software Inventory
Assistive Technology (AT) software market is expensive, and related products are hard to find, especially for non-English speaking users. Open Source and free AT software partially...
Alexandros Pino, Georgios Kouroupetroglou, Hernisa...
BCSHCI
2009
15 years 4 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
HCI
2009
15 years 4 months ago
UbiSOA Dashboard: Integrating the Physical and Digital Domains through Mashups
Abstract. The current Web 2.0 stage of the Internet provided the basis for web-based communities and services aimed at collaboration and information sharing. Furthermore, Internet ...
Edgardo Avilés-López, J. Antonio Gar...
HCI
2009
15 years 4 months ago
Combining Electroencephalograph and Functional Near Infrared Spectroscopy to Explore Users' Mental Workload
We discuss the physiological metrics that can be measured with electroencephalography (EEG) and functional near infrared spectroscopy (fNIRs). We address the functional and practic...
Leanne M. Hirshfield, Krysta Chauncey, Rebecca Gul...