In this paper, we are proposing a new mechanism for controlling 3D (three dimensional) avatars to create user-designed peculiar motions of avatars in real-time using general interf...
Dong Kim, Mee Young Sung, Jong Seung Park, Kyungko...
We currently witness a massive digitization of domestic materials e.g. photos, music, calendars, recipes, notes, messages. This digitization provides new conditions for how we inte...
Today, there is significant sharing of information artifacts among users on various social media sites, including Digg, Twitter and Flickr. An interesting consequence of such ric...
The WWW makes learning materials widely accessible and provides an environment where people can learn across time and space. However, the simple read-only information structure on...
Most real-world data is heterogeneous and richly interconnected. Examples include the Web, hypertext, bibliometric data and social networks. In contrast, most statistical learning...