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ACMACE
2009
ACM
15 years 7 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
MM
2010
ACM
193views Multimedia» more  MM 2010»
15 years 6 months ago
FACT: fine-grained cross-media interaction with documents via a portable hybrid paper-laptop interface
FACT is an interactive paper system for fine-grained interaction with documents across the boundary between paper and computers. It consists of a small camera-projector unit, a la...
Chunyuan Liao, Hao Tang, Qiong Liu, Patrick Chiu, ...
JTAER
2008
200views more  JTAER 2008»
15 years 6 months ago
Exploring Relationships between Products Characteristics and B2C Interaction in Electronic Commerce
The main purpose of the paper is to explore and discuss the influence of product type on customer interaction in electronic commerce. We have conducted two qualitative case studie...
Karin Axelsson
CN
2004
63views more  CN 2004»
15 years 6 months ago
Policy-enabled mechanisms for feature interactions: reality, expectations, challenges
: This paper is based on the discussion during a panel that took place at the 7th Workshop on Feature Interactions in Telecommunications and Software Systems in Ottawa, Canada, Jun...
Petre Dini, Alexander Clemm, Tom Gray, Fuchun Jose...
ACMIDC
2010
15 years 4 months ago
vSked: an interactive visual schedule system for use in classrooms for children with autism
Children with autism often experience substantial challenges in understanding, structuring, and predicting the activities in their daily lives. The use of symbols to represent a s...
Michael T. Yeganyan, Meg Cramer, Lou Anne Boyd, Gi...