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SIGCSE
1999
ACM
119views Education» more  SIGCSE 1999»
15 years 10 months ago
Granularity in the design of interactive illustrations
We describe some issues in designing and building educational Java applets for an introductory computer graphics course. The design problem involves balancing educational goals of...
Daniel L. Gould, Rosemary Michelle Simpson, Andrie...
VW
2000
Springer
128views Virtual Reality» more  VW 2000»
15 years 10 months ago
The World of Framsticks: Simulation, Evolution, Interaction
A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
Maciej Komosinski
CATE
2004
248views Education» more  CATE 2004»
15 years 7 months ago
SIMSE: An Interactive Simulation Game for Software Engineering Education
The typical software engineering education lacks a practical experience of the process of software engineering-students are presented with relevant process theory in lectures, but...
Emily Oh Navarro, André van der Hoek
FIW
2003
15 years 7 months ago
eSERL: Feature Interaction Management in Parlay/OSA using Composition Constraints and Configuration Rules
SERL is a language and framework for managing the triggering and execution of services in a single-user, single-network-component (SUSC) environment. We propose enhancements to SER...
A. De Marco, Ferhat Khendek
MM
2010
ACM
147views Multimedia» more  MM 2010»
15 years 6 months ago
Natural interaction for cultural heritage: the archaeological site of Shawbak
One of the most interesting issues in the field of cultural heritage is the adoption of multimedia systems for the visualization and organization of information. In this paper we ...
Thomas M. Alisi, Gianpaolo D'Amico, Andrea Ferraca...