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ICRA
2003
IEEE
109views Robotics» more  ICRA 2003»
15 years 11 months ago
Narrative situation assessment for human-robot interaction
Abstract— In this paper we address the problem of interpreting sensory data for human-robot interaction, especially when gathered from several robots at the same time. After desc...
Björn Jensen, Roland Philippsen, Roland Siegw...
ICDCSW
2002
IEEE
15 years 11 months ago
A Scalable Technique for VCR-Like Interactions in Video-on-Demand Applications
In video-on-demand (VOD) applications, it is desirable to provide the user with the video-cassette-recorder-like (VCR) capabilities such as fast-forwarding a video or jumping to a...
Mounir A. Tantaoui, Kien A. Hua, Simon Sheu
PAAMS
2009
Springer
15 years 11 months ago
Dynamic Orchestration of Distributed Services on Interactive Community Displays: The ALIVE Approach
Interconnected service providers constitute a highly dynamic, complex, distributed environment. Multi-agent system design-methodologies have been trying to address this kind of env...
Ignasi Gómez-Sebastià, Manel Palau, ...
ESAW
2008
Springer
15 years 8 months ago
Interaction Biases in Multi-Agent Simulations: An Experimental Study
Abstract. How to ensure that two different implementations of a simulation will produce the same results ? In order to assure simulation reproducibility, some domain-independent fu...
Yoann Kubera, Philippe Mathieu, Sébastien P...
AAAI
2004
15 years 7 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...