We synthesize new human body motions from existing motion data. We divide the body of an animated character into several parts, such as to upper and lower body, and partition the m...
Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee
We consider the problem of incorporating arbitrary preferences in planning systems. A preference may be seen as a goal or constraint that is desirable, but not necessary, to satis...
A spoken language generation system has been developed that learns to describe objects in computer-generated visual scenes. The system is trained by a `show-and-tell' procedu...
In this paper we present an efficient general simulation strategy for computations designed for fully operational BSP machines of n ideal processors, on n-processor dynamic-fault-p...
Spyros C. Kontogiannis, Grammati E. Pantziou, Paul...
This paper describes methods and data structures used to leverage motion sequences of complex linked figures. We present a technique for interpolating between example motions der...