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CHI
2006
ACM
16 years 7 months ago
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical ...
Steven A. Wall, Stephen A. Brewster
CHI
2006
ACM
16 years 7 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2006
ACM
16 years 7 months ago
The design of an interactive and dynamic representation of the firm
Interpretation and audit of financial information is a significant undertaking that must rest on a fuller understanding of the firm and its operations. A pictorial representation ...
Lin Zhao, Julia Grant, Fred L. Collopy
CHI
2004
ACM
16 years 7 months ago
Presiding over accidents: system direction of human action
As human-computer interaction becomes more closely modeled on human-human interaction, new techniques and strategies for human-computer interaction are required. In response to th...
Jeffrey Heer, Nathaniel Good, Ana Ramirez, Marc Da...
RECOMB
2003
Springer
16 years 7 months ago
Combining phylogenetic and hidden Markov models in biosequence analysis
A few models have appeared in recent years that consider not only the way substitutions occur through evolutionary history at each site of a genome, but also the way the process c...
Adam C. Siepel, David Haussler