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» Review of Affective Computing
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CHI
2008
ACM
16 years 7 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
CHI
2008
ACM
16 years 7 months ago
Friends and foes: ideological social networking
Traditional online social network sites use a single monolithic "friends" relationship to link users. However, users may have more in common with strangers, suggesting t...
Gábor Szabó, Michael J. Brzozowski, ...
CHI
2008
ACM
16 years 7 months ago
Breaking the disposable technology paradigm: opportunities for sustainable interaction design for mobile phones
We present a qualitative study of mobile phone ownership, replacement and disposal practices geared towards identifying design opportunities towards sustainable mobile phone inter...
Elaine M. Huang, Khai N. Truong
CHI
2008
ACM
16 years 7 months ago
Ninja cursors: using multiple cursors to assist target acquisition on large screens
We propose the "ninja cursor" to improve the performance of target acquisition, particularly on large screens. This technique uses multiple distributed cursors to reduce...
Masatomo Kobayashi, Takeo Igarashi
CHI
2008
ACM
16 years 7 months ago
User experience over time
The way we experience and evaluate interactive products develops over time. An exploratory study aimed at understanding how users form evaluative judgments during the first experi...
Evangelos Karapanos, Marc Hassenzahl, Jean-Bernard...