Usual cache optimisation techniques for high performance computing are difficult to apply in embedded VLIW applications. First, embedded applications are not always well structur...
Samir Ammenouche, Sid Ahmed Ali Touati, William Ja...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
We present a multi-layered display that uses water drops as voxels. Water drops refract most incident light, making them excellent wide-angle lenses. Each 2D layer of our display ...
Peter C. Barnum, Srinivasa G. Narasimhan, Takeo Ka...
The caching behavior of multimedia applications has been described as having high instruction reference locality within small loops, very large working sets, and poor data cache p...
Abstract. In recent years, distributed computer vision has gained a lot of attention within the computer vision community for applications such as video surveillance and object tra...
Deepak R. Karuppiah, Zhigang Zhu, Prashant J. Shen...