In this paper we describe two explorations in the use of hybrid user interfaces for collaborative geographic data visualization. Our first interface combines three technologies; A...
Nicholas R. Hedley, Mark Billinghurst, Lori Postne...
Consistency techniques are an e cient way of tackling constraint satisfaction problems (CSP). In particular, various arc-consistency algorithms have been designed such as the time...
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
Energy-efficiency has been an important system issue in hardware and software designs to extend operation duration or cut power bills. This research explores systems with probabil...
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...