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CG
2005
Springer
15 years 6 months ago
Intelligent virtual environments for virtual reality art
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
TVCG
2008
112views more  TVCG 2008»
15 years 6 months ago
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
Abstract-Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL an...
Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Bru...
TVLSI
2008
121views more  TVLSI 2008»
15 years 6 months ago
Area-Efficient Arithmetic Expression Evaluation Using Deeply Pipelined Floating-Point Cores
Recently, it has become possible to implement floating-point cores on field-programmable gate arrays (FPGAs) to provide acceleration for the myriad applications that require high-p...
Ronald Scrofano, Ling Zhuo, Viktor K. Prasanna
CGF
2000
110views more  CGF 2000»
15 years 6 months ago
Directional Discretized Occluders for Accelerated Occlusion Culling
We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...
RTS
2000
143views more  RTS 2000»
15 years 6 months ago
Fast and Precise WCET Prediction by Separated Cache and Path Analyses
Precise run-time prediction suffers from a complexity problem when doing an integrated analysis. This problem is characterised by the conflict between an optimal solution and the c...
Henrik Theiling, Christian Ferdinand, Reinhard Wil...
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