We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...
āThis work presents a study undertaken to characterise the behaviour of some parallelisation techniques for irregular codes, previously developed for SMP architectures, on a seve...
Juan Angel Lorenzo, Juan Carlos Pichel, David LaFr...
Computer systems with virtual memory are susceptible to design bugs and runtime faults in their address translation (AT) systems. Detecting bugs and faults requires a clear speciļ...
Bogdan F. Romanescu, Alvin R. Lebeck, Daniel J. So...
Half the worldās population is expected to live in urban areas by 2020. The high human density and changes in peoplesā consumption habits result in an everincreasing amount of...
Inbal Reif, Florian Alt, Juan David Hincapié...
Stochastic transparency provides a uniļ¬ed approach to orderindependent transparency, anti-aliasing, and deep shadow maps. It augments screen-door transparency using a random sub...
Eric Enderton, Erik Sintorn, Peter Shirley, David ...