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CW
2006
IEEE
16 years 26 days ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
ESCIENCE
2006
IEEE
16 years 26 days ago
Grid Approach to Embarrassingly Parallel CPU-Intensive Bioinformatics Problems
Bioinformatics algorithms such as sequence alignment methods based on profile-HMM (Hidden Markov Model) are popular but CPU-intensive. If large amounts of data are processed, a s...
Heinz Stockinger, Marco Pagni, Lorenzo Cerutti, La...
HAPTICS
2006
IEEE
16 years 26 days ago
Fingertip Vibratory Transducer for Detecting Optical Edges Using Regenerative Feedback
We present a new method for sensing the visual environment using multiple transducers, each mounted on an individual fingertip to sense a single point in the visual surroundings. ...
Kimberly Zawrotny, Apryl Craig, David Weiser, Robe...
ICPADS
2006
IEEE
16 years 25 days ago
Memory and Network Bandwidth Aware Scheduling of Multiprogrammed Workloads on Clusters of SMPs
Symmetric Multiprocessors (SMPs), combined with modern interconnection technologies are commonly used to build cost-effective compute clusters. However, contention among processor...
Evangelos Koukis, Nectarios Koziris
IEEEPACT
2006
IEEE
16 years 25 days ago
Program generation for the all-pairs shortest path problem
A recent trend in computing are domain-specific program generators, designed to alleviate the effort of porting and reoptimizing libraries for fast-changing and increasingly com...
Sung-Chul Han, Franz Franchetti, Markus Püsch...
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