In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
We present a streaming algorithm for constructing sparse spanners and show that our algorithm out-performs significantly the state-of-the-art algorithm for this task [20]. Speci...
Exploring a graph through search is one of the most basic building blocks of various applications. In a setting with a huge state space, such as in testing and verification, optim...
— In this paper, we use the Markov Decision Process (MDP) technique to find the optimal code allocation policy in High-Speed Downlink Packet Access (HSDPA) networks. A discrete ...
Hussein Al-Zubaidy, Jerome Talim, Ioannis Lambadar...
The support of QoS properties in component-based software requires the run-time selection of appropriate concrete QoS contracts at the ports of the interacting components. Such a s...