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SEE
1997
Springer
15 years 10 months ago
An environment for object-oriented real-time systems design
A concise object-oriented method for the development of real-time systems has been composed. Hardware components are modelled by (sofnuare) base objects; base objects are controll...
Rob L. W. van de Weg, Rolf Engmann, Raoul van de H...
176
Voted
ICSE
2007
IEEE-ACM
16 years 6 months ago
Revel8or: Model Driven Capacity Planning Tool Suite
Designing complex multi-tier applications that must meet strict performance requirements is a challenging software engineering problem. Ideally, the application architect could de...
Liming Zhu, Yan Liu, Ngoc Bao Bui, Ian Gorton
ISSRE
2002
IEEE
15 years 11 months ago
Fault Contribution Trees for Product Families
Software Fault Tree Analysis (SFTA) provides a structured way to reason about the safety or reliability of a software system. As such, SFTA is widely used in missioncritical appli...
Dingding Lu, Robyn R. Lutz
KBSE
2002
IEEE
15 years 11 months ago
Generative Design Patterns
A design pattern encapsulates the knowledge of object-oriented designers into re-usable artifacts. A design pattern is a descriptive device that fosters software design re-use. Th...
Steve MacDonald, Duane Szafron, Jonathan Schaeffer...
SAC
2009
ACM
15 years 10 months ago
Using a product line for creating component systems
Component systems have become a wide-spread technology and found their place in several application domains. Each component system has its specifics and particularities that reļ¬...
Tomás Bures, Petr Hnetynka, Michal Malohlav...