We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Abstract The G12 project is developing a software environment for stating and solving combinatorial problems by mapping a high-level model of the problem to an efficient combinatio...
Jakob Puchinger, Peter J. Stuckey, Mark G. Wallace...
To develop a science of small-group interaction in groupware, we need a method for analyzing the structure of computer-mediated discourse. Conversation analysis offers an analysis...
—Ranking plays important roles in contemporary Internet and vertical search engines. Among existing ranking algorithms, link analysis based algorithms have been proved as effecti...
— The growing interest in vehicular ad hoc networks (VANETs) enables decentralized traveler information systems to become more feasible and effective in Intelligent Transportatio...