Sciweavers

6722 search results - page 438 / 1345
» Reuse-Conducive Development Environments
Sort
View
EVOW
2007
Springer
16 years 1 months ago
Genetic Algorithms with Elitism-Based Immigrants for Changing Optimization Problems
Abstract. Addressing dynamic optimization problems has been a challenging task for the genetic algorithm community. Over the years, several approaches have been developed into gene...
Shengxiang Yang
WECWIS
2005
IEEE
141views ECommerce» more  WECWIS 2005»
16 years 12 days ago
An Adaptive Bilateral Negotiation Model for E-Commerce Settings
This paper studies adaptive bilateral negotiation between software agents in e-commerce environments. Specifically, we assume that the agents are self-interested, the environment...
Vidya Narayanan, Nicholas R. Jennings
ACMACE
2005
ACM
16 years 12 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
ACMSE
2005
ACM
16 years 12 days ago
Exploring communication overheads and locking policies in a peer-to-peer synchronous collaborative editing system
In this paper, we describe recent work in developing a peer-topeer collaborative environment. The study examines various locking mechanisms/policies by adjusting the granularity o...
Jon A. Preston, Sushil K. Prasad
SC
2005
ACM
16 years 12 days ago
DI-GRUBER: A Distributed Approach to Grid Resource Brokering
Managing usage service level agreements (USLAs) within environments that integrate participants and resources spanning multiple physical institutions is a challenging problem. Mai...
Catalin Dumitrescu, Ioan Raicu, Ian T. Foster