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ICSE
2012
IEEE-ACM
13 years 9 months ago
Debugger Canvas: Industrial experience with the code bubbles paradigm
—At ICSE 2010, the Code Bubbles team from Brown University and the Code Canvas team from Microsoft Research presented similar ideas for new user experiences for an integrated dev...
Robert DeLine, Andrew Bragdon, Kael Rowan, Jens Ja...
AOSD
2011
ACM
15 years 1 months ago
Experiences documenting and preserving software constraints using aspects
Software systems are increasingly being built as compositions of reusable artifacts (components, frameworks, toolkits, plug-ins, APIs, etc) that have non-trivial usage constraints...
Roberto Silveira Silva Filho, François Bron...
SPLC
2000
15 years 8 months ago
Scoping software product lines
In this paper, we discuss the view that planning software development -- and particularly software reuse -- should be based not on standardized criteria, but on those criteria tha...
Klaus Schmid
IV
2003
IEEE
123views Visualization» more  IV 2003»
15 years 12 months ago
Visualizing Common Ground
The process of analyzing and using information is often collaborative in nature especially given the broad and multi-disciplinary tasks that we must support today. Collaboration r...
Mei C. Chuah, Steven F. Roth
ICSE
1998
IEEE-ACM
15 years 11 months ago
Modeling and Analysis of a Virtual Reality System with Time Petri Nets
The design, implementation, and testing of virtual environments is complicated by the concurrency and realtime features of these systems. Therefore, the development of formal meth...
Rajesh Mascarenhas, Dinkar Karumuri, Ugo A. Buy, R...