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AAAI
2004
15 years 8 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
PRESENCE
2008
88views more  PRESENCE 2008»
15 years 6 months ago
Virtual Audio Systems
To be immersed in a virtual environment, the user must be presented with plausible sensory input including auditory cues. A virtual (three-dimensional) audio display aims to allow...
Bill Kapralos, Michael R. M. Jenkin, Evangelos E. ...
JUCS
2000
102views more  JUCS 2000»
15 years 6 months ago
Towards Two-Level Formal Modeling of Computer-Based Systems
: Embedded Computer-based Systems are becoming highly complex and hard to implement because of the large number of concerns the designers have to address. These systems are tightly...
Gabor Karsai, Greg Nordstrom, Ákos Lé...
PSYCHNOLOGY
2007
113views more  PSYCHNOLOGY 2007»
15 years 6 months ago
Psychological Implications of Domestic Assistive Technology for the Elderly
The ROBOCARE Domestic Environment (RDE) is the result of a three-year project aimed at developing cognitive support technology for elderly people. Specifically, the domestic envir...
Amedeo Cesta, Gabriella Cortellessa, Vittoria Giul...
ACSD
2010
IEEE
251views Hardware» more  ACSD 2010»
15 years 4 months ago
Modular Interpretation of Heterogeneous Modeling Diagrams into Synchronous Equations Using Static Single Assignment
Abstract--The ANR project SPaCIFY develops a domainspecific programming environment, Synoptic, to engineer embedded software for space applications. Synoptic is an Eclipse-based mo...
Jean-Pierre Talpin, Julien Ouy, Thierry Gautier, L...