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IAT
2010
IEEE
15 years 4 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
PVM
2010
Springer
15 years 4 months ago
Implementing MPI on Windows: Comparison with Common Approaches on Unix
Commercial HPC applications are often run on clusters that use the Microsoft Windows operating system and need an MPI implementation that runs efficiently in the Windows environmen...
Jayesh Krishna, Pavan Balaji, Ewing L. Lusk, Rajee...
HCI
2009
15 years 4 months ago
Adaptive Learning via Social Cognitive Theory and Digital Cultural Ecosystems
This paper will look at the human predisposition to oral tradition and its effectiveness as a learning tool to convey mission-critical information. After exploring the effectivenes...
Joseph Juhnke, Adam R. Kallish
ACSC
2010
IEEE
15 years 1 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
TITS
2010
201views Education» more  TITS 2010»
15 years 1 months ago
A Review of the Applications of Agent Technology in Traffic and Transportation Systems
The agent computing paradigm is rapidly emerging as one of the powerful technologies for the development of largescale distributed systems to deal with the uncertainty in a dynamic...
Bo Chen, Harry H. Cheng