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ACMACE
2005
ACM
16 years 10 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
HICSS
2003
IEEE
193views Biometrics» more  HICSS 2003»
16 years 2 days ago
Message Sense Maker: Engineering a Tool Set for Customer Relationship Management
To determine the important trends and issues in thousands of comments from customers and make strategic decisions about business operations, managers must go over these messages m...
Dmitri Roussinov, J. Leon Zhao
MSE
2002
IEEE
135views Hardware» more  MSE 2002»
15 years 11 months ago
The Impact of SMT/SMP Designs on Multimedia Software Engineering - A Workload Analysis Study
This paper presents the study of running several core multimedia applications on a simultaneous multithreading (SMT) architecture and derives design principles for multimedia soft...
Yen-Kuang Chen, Rainer Lienhart, Eric Debes, Matth...
CCS
2008
ACM
15 years 8 months ago
A class of probabilistic models for role engineering
Role Engineering is a security-critical task for systems using role-based access control (RBAC). Different role-mining approaches have been proposed that attempt to automatically ...
Mario Frank, David A. Basin, Joachim M. Buhmann
FAST
2007
15 years 8 months ago
REO: A Generic RAID Engine and Optimizer
Present day applications that require reliable data storage use one of five commonly available RAID levels to protect against data loss due to media or disk failures. With a mark...
Deepak R. Kenchammana-Hosekote, Dingshan He, James...