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» Reuse Technique in Hardware Design
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WWW
2007
ACM
16 years 7 months ago
A framework for rapid integration of presentation components
The development of user interfaces (UIs) is one of the most timeconsuming aspects in software development. In this context, the lack of proper reuse mechanisms for UIs is increasi...
Boualem Benatallah, Fabio Casati, Florian Daniel, ...
ICSE
2003
IEEE-ACM
16 years 6 months ago
Patterns, Frameworks, and Middleware: Their Synergistic Relationships
The knowledge required to develop complex software has historically existed in programming folklore, the heads of experienced developers, or buried deep in the code. These locatio...
Douglas C. Schmidt, Frank Buschmann
COOPIS
2002
IEEE
15 years 11 months ago
Discovering Emergent Virtual Work Processes in Collaborative Systems
The design of virtual workplaces that can support virtual work processes has traditionally been either ad-hoc, or has been influenced by the top-down approaches, such as ‘virtua...
Simeon J. Simoff, Robert P. Biuk-Aghai
ISPASS
2010
IEEE
16 years 1 months ago
Cache contention and application performance prediction for multi-core systems
—The ongoing move to chip multiprocessors (CMPs) permits greater sharing of last-level cache by processor cores but this sharing aggravates the cache contention problem, potentia...
Chi Xu, Xi Chen, Robert P. Dick, Zhuoqing Morley M...
INFOCOM
2003
IEEE
15 years 11 months ago
The Impact of Multihop Wireless Channel on TCP Throughput and Loss
— This paper studies TCP performance over multihop wireless networks that use the IEEE 802.11 protocol as the access method. Our analysis and simulations show that, given a speci...
Zhenghua Fu, Petros Zerfos, Haiyun Luo, Songwu Lu,...