We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
Scene ow is the 3D motion eld of points in the world. Given N (N > 1) image sequences gather ed with a N-eye stereo camera or N calibrated cameras, we present a novel system wh...
In this paper, we present a compositional boosting algorithm for detecting and recognizing 17 common image structures in low-middle level vision tasks. These structures, called &q...
Structural join operations are central to evaluating queries against XML data, and are typically responsible for consuming a lion's share of the query processing time. Thus, ...
This paper extends the methodology of analytic real-time analysis of distributed embedded systems towards merging and extracting sub-streams based on event type information. For e...
Simon Perathoner, Tobias Rein, Lothar Thiele, Kai ...