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WACV
2005
IEEE
16 years 7 days ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
ECAI
2004
Springer
16 years 1 days ago
Combining Multiple Answers for Learning Mathematical Structures from Visual Observation
Learning general truths from the observation of simple domains and, further, learning how to use this knowledge are essential capabilities for any intelligent agent to understand ...
Paulo Santos, Derek R. Magee, Anthony G. Cohn, Dav...
FTDCS
2003
IEEE
15 years 12 months ago
pFilter: Global Information Filtering and Dissemination Using Structured Overlay Networks
The exponential data growth rate of the Internet makes it increasingly difficult for people to find desired information in a timely fashion. Information filtering and dissemina...
Chunqiang Tang, Zhichen Xu
3DPVT
2002
IEEE
169views Visualization» more  3DPVT 2002»
15 years 11 months ago
Compression of Isosurfaces for Structured Volumes with Context Modelling
In many applications surfaces with a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is given by...
Dietmar Saupe, Jens-Peer Kuska
ICIP
2002
IEEE
15 years 11 months ago
Structure and texture filling-in of missing image blocks in wireless transmission and compression
—An approach for filling-in blocks of missing data in wireless image transmission is presented in this paper. When compression algorithms such as JPEG are used as part of the wir...
Shantanu Rane, Marcelo Bertalmío, Guillermo...