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VMV
2007
219views Visualization» more  VMV 2007»
15 years 7 months ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...
APVIS
2009
15 years 7 months ago
TugGraph: Path-preserving hierarchies for browsing proximity and paths in graphs
Many graph visualization systems use graph hierarchies to organize a large input graph into logical components. These approaches detect features globally in the data and place the...
Daniel Archambault, Tamara Munzner, David Auber
CCGRID
2010
IEEE
15 years 7 months ago
A Map-Reduce System with an Alternate API for Multi-core Environments
Map-reduce framework has received a significant attention and is being used for programming both large-scale clusters and multi-core systems. While the high productivity aspect of ...
Wei Jiang, Vignesh T. Ravi, Gagan Agrawal
CCGRID
2010
IEEE
15 years 7 months ago
A Bi-criteria Algorithm for Scheduling Parallel Task Graphs on Clusters
Applications structured as parallel task graphs exhibit both data and task parallelism, and arise in many domains. Scheduling these applications on parallel platforms has been a lo...
Frédéric Desprez, Frédé...
ERCIMDL
2010
Springer
168views Education» more  ERCIMDL 2010»
15 years 7 months ago
The Planets Testbed - A Collaborative Research Environment for Digital Preservation
The Planets Testbed is an open access web application for the digital preservation community, providing an experimental framework for evaluating preservation tools and approaches i...
Brian Aitken, Seamus Ross, Andrew Lindley, Edith M...
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