This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
This paper considers the problem of monocular human body tracking using learned models. We propose to learn the joint probability distribution of appearance and body pose using a m...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
The ability to detect a persons unconstrained hand in a natural video sequence has applications in sign language, gesture recognition and HCI. This paper presents a novel, unsuper...
Lymph nodes have high clinical relevance but detection is challenging as they are hard to see due to low contrast and irregular shape. In this paper, a method for fully automatic ...
Johannes Feulner, Kevin Zhou, Martin Huber, Joachi...