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SIGGRAPH
1998
ACM
15 years 10 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
AFPAC
1997
Springer
151views Mathematics» more  AFPAC 1997»
15 years 10 months ago
Trilinear Tensor: The Fundamental Construct of Multiple-view Geometry and Its Applications
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Amnon Shashua
AMDO
2006
Springer
15 years 10 months ago
Monocular Tracking with a Mixture of View-Dependent Learned Models
This paper considers the problem of monocular human body tracking using learned models. We propose to learn the joint probability distribution of appearance and body pose using a m...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
FGR
2004
IEEE
231views Biometrics» more  FGR 2004»
15 years 10 months ago
A Boosted Classifier Tree for Hand Shape Detection
The ability to detect a persons unconstrained hand in a natural video sequence has applications in sign language, gesture recognition and HCI. This paper presents a novel, unsuper...
Eng-Jon Ong, Richard Bowden
CVPR
2010
IEEE
15 years 10 months ago
Lymph Node Detection in 3-D Chest CT using a Spatial Prior Probability
Lymph nodes have high clinical relevance but detection is challenging as they are hard to see due to low contrast and irregular shape. In this paper, a method for fully automatic ...
Johannes Feulner, Kevin Zhou, Martin Huber, Joachi...