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PRESENCE
2006
197views more  PRESENCE 2006»
15 years 6 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
COMCOM
2004
103views more  COMCOM 2004»
15 years 6 months ago
Performance considerations for mobile web services
Web services are an emerging technology that provides a flexible platform for web interaction. We evaluate Web service performance of handheld resource-constrained clients using d...
Min Tian, Thiemo Voigt, Tomasz Naumowicz, Hartmut ...
CSCW
2004
ACM
15 years 6 months ago
Push-to-Talk Social Talk
This paper presents an exploratory study of college-age students using two-way, push-to-talk cellular radios. We describe the observed and reported use of cellular radio by the par...
Allison Woodruff, Paul M. Aoki
SIGDIAL
2010
15 years 4 months ago
Non-humanlike Spoken Dialogue: A Design Perspective
We propose a non-humanlike spoken dialogue design, which consists of two elements: non-humanlike turn-taking and non-humanlike acknowledgment. Two experimental studies are reporte...
Kotaro Funakoshi, Mikio Nakano, Kazuki Kobayashi, ...
BPSC
2009
138views Business» more  BPSC 2009»
15 years 4 months ago
A Medical Diagnosis System based on MAS Technology and Neural Networks
: Reliable, cost-efficient, and fast medical diagnosis is still a challenge in today's world. This paper presents a medical diagnosis system that combines the advantages of mu...
Christina Stoica-Klüver, Jürgen Klü...