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VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 11 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
MM
1997
ACM
118views Multimedia» more  MM 1997»
15 years 10 months ago
BubbleUp: Low Latency Fast-Scan for Media Servers
Interactive multimediaapplicationsrequire fast response time. Traditional disk scheduling schemes can incur high latencies, and caching data in memory to reduce latency is usually...
Edward Y. Chang, Hector Garcia-Molina
OOPSLA
1997
Springer
15 years 10 months ago
Query-Based Debugging of Object-Oriented Programs
Object relationships in modern software systems are becoming increasingly numerous and complex. Programmers who try to find violations of such relationships need new tools that al...
Raimondas Lencevicius, Urs Hölzle, Ambuj K. S...
ICDE
1994
IEEE
135views Database» more  ICDE 1994»
15 years 10 months ago
QBISM: Extending a DBMS to Support 3D Medical Images
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...
IFIP
1994
Springer
15 years 10 months ago
Modeling Motion Simulation with DEDS
The computer simulation control problem can be splitted in two parts, namely a local control problem and a global control problem. The local control de nes the \behavior" of ...
J. T. F. Camargo, Léo Pini Magalhães...