A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Interactive multimediaapplicationsrequire fast response time. Traditional disk scheduling schemes can incur high latencies, and caching data in memory to reduce latency is usually...
Object relationships in modern software systems are becoming increasingly numerous and complex. Programmers who try to find violations of such relationships need new tools that al...
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...
The computer simulation control problem can be splitted in two parts, namely a local control problem and a global control problem. The local control de nes the \behavior" of ...