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SI3D
2006
ACM
16 years 17 days ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan
CIMCA
2005
IEEE
16 years 7 days ago
Hybrid Neural Networks for Immunoinformatics
Hybrid set of optimally trained feed-forward, Hopfield and Elman neural networks were used as computational tools and were applied to immunoinformatics. These neural networks ena...
Khrizel B. Solano, Tolja Djekovic, Mohamed Zohdy
HAPTICS
2005
IEEE
16 years 7 days ago
Multi-Modal Perceptualization of Volumetric Data and Its Application to Molecular Docking
In this paper, we present a multi-modal data perceptualization system used to analyze the benefits of augmenting a volume docking problem with other perceptual cues, particularly...
Ross Maciejewski, Seungmoon Choi, David S. Ebert, ...
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HICSS
2005
IEEE
137views Biometrics» more  HICSS 2005»
16 years 7 days ago
Facilitating Human Collaboration with Agents
Ad hoc cross-agency teams are often needed to deal with actual, imminent, or potential crises that involve multiple geographic or political jurisdictions or require coordinated ex...
James E. Just, Mark R. Cornwell, Michael N. Huhns
ITCC
2005
IEEE
16 years 6 days ago
Impact of Java Compressed Heap on Mobile/Wireless Communication
M-commerce has shown up as e-commerce in mobile and wireless communication, and now deals with on-line banking, stock trading, auctions, transactions, and mobile media. M-commerce...
Mayumi Kato, Chia-Tien Dan Lo