—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
This paper deals with the problem of designing a strategy profile which will enable collaborative interaction between agents. In particular, we consider the problem of information...
We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, respon...
Current clustering techniques are able to identify arbitrarily shaped clusters in the presence of noise, but depend on carefully chosen model parameters. The choice of model param...
—This paper deals with the problem of scheduling workflow applications with Quality of Service (QoS) constraints, comprising real-time and interactivity constraints, over a servi...