Robots that interact with humans face-to-face using natural language need to be responsive to the way humans use language in those situations. We propose a psychologicallyinspired...
We describe our visualization process for a particle-based simulation of the formation of the first stars and their impact on cosmic history. The dataset consists of several hundre...
Paul Arthur Navrátil, Jarrett L. Johnson, Volke...
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
An important issue in data mining is the recognition of complex dependencies between attributes. Past techniques for identifying attribute dependence include correlation coefficie...
We investigate the use of dynamic load balancing for more efficient parallel Lattice Boltzmann Method (LBM) Free Surface simulations. Our aim is to produce highly detailed fluid ...