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CSL
2010
Springer
15 years 7 months ago
Energy and Mean-Payoff Games with Imperfect Information
We consider two-player games with imperfect information and quantitative objective. The game is played on a weighted graph with a state space partitioned into classes of indistingu...
Aldric Degorre, Laurent Doyen, Raffaella Gentilini...
CCGRID
2008
IEEE
15 years 6 months ago
Fault Tolerance and Recovery of Scientific Workflows on Computational Grids
In this paper, we describe the design and implementation of two mechanisms for fault-tolerance and recovery for complex scientific workflows on computational grids. We present our ...
Gopi Kandaswamy, Anirban Mandal, Daniel A. Reed
ECRTS
2008
IEEE
15 years 6 months ago
ORTEGA: An Efficient and Flexible Software Fault Tolerance Architecture for Real-Time Control Systems
Fault tolerance is an important aspect in real-time computing. In real-time control systems, tasks could be faulty due to various reasons. Faulty tasks may compromise the performa...
Xue Liu, Hui Ding, Kihwal Lee, Qixin Wang, Lui Sha
JCST
2008
98views more  JCST 2008»
15 years 6 months ago
Probabilistic Adaptive Anonymous Authentication in Vehicular Networks
Vehicular networks have attracted extensive attention in recent years for their promises in improving safety and enabling other value-added services. Most previous work focuses on ...
Yong Xi, Kewei Sha, Weisong Shi, Loren Schwiebert,...
JMM2
2006
76views more  JMM2 2006»
15 years 6 months ago
Extending DRM Features to Distributed Environments
Recent electronic devices are connected with each other by various connectivity techniques. This trend makes computing resources distributed over many devices. However, since the g...
Sang Gyoo Sim, Yun Sang Oh, Suk Bong Lee