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STOC
2004
ACM
104views Algorithms» more  STOC 2004»
16 years 7 months ago
Network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Éva Tardos
UIC
2007
Springer
16 years 1 months ago
Maximizing Network Lifetime Under Reliability Constraints Using a Cross-Layer Design in Dense Wireless Sensor Networks
Abstract. Recent experimental studies have shown that radio links between low-power devices are extremely unreliable. In particular, the instability and unpredictability of low-pow...
Shan Guo Quan, Young Yong Kim
NOMS
2000
IEEE
141views Communications» more  NOMS 2000»
15 years 11 months ago
IconoNET: a tool for automated bandwidth allocation planning
Communication networks are expected to offer a wide range of services to an increasingly large number of users, with a diverse range of quality of service. This calls for efficien...
Christian Frei, Boi Faltings, George Melissargos, ...
DMSN
2008
ACM
15 years 8 months ago
Stream-based macro-programming of wireless sensor, actuator network applications with SOSNA
Wireless sensor, actuator networks (WSANs) distinguish themselves from wireless sensor networks by the need to coordinate actuators' actions, real-time constraints on communi...
Marcin Karpinski, Vinny Cahill
SIGCOMM
1998
ACM
15 years 11 months ago
Improving End-to-End Performance of the Web Using Server Volumes and Proxy Filters
The rapid growth of the World Wide Web has caused serious performance degradation on the Internet. This paper o ers an end-to-end approach to improving Web performance by collecti...
Edith Cohen, Balachander Krishnamurthy, Jennifer R...