We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
In this paper, we study the problem of supporting multicast traffic in wireless sensor networks with network coding. On one hand, coding operations can reduce power consumption and...
—Wireless sensor networks (WSN) built using current Berkeley Mica motes exhibit low reliability for packet delivery. There is anecdotal evidence of poor packet delivery rates fro...
JunSuk Shin, Umakishore Ramachandran, Mostafa H. A...
—Traditional rate adaptation solutions for IEEE 802.11 wireless networks perform poorly in congested networks. Measurement studies show that congestion in a wireless network lead...
Network diagnosis, an essential research topic for traditional networking systems, has not received much attention for wireless sensor networks. Existing sensor debugging tools li...