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SASN
2006
ACM
16 years 24 days ago
Attack-resilient hierarchical data aggregation in sensor networks
In a large sensor network, in-network data aggregation, i.e., combining partial results at intermediate nodes during message routing, significantly reduces the amount of communic...
Sankardas Roy, Sanjeev Setia, Sushil Jajodia
SIGCPR
2006
ACM
106views Hardware» more  SIGCPR 2006»
16 years 24 days ago
Cross-cultural influences on women in the IT workforce
A review of 862 papers published in SIGMIS/CPR proceedings over the past 44 years revealed only 29 articles that focused on gender and the IT workforce or gender and IT education,...
Eileen M. Trauth, Jeria L. Quesenberry, Haiyan Hua...
SIGCSE
2006
ACM
130views Education» more  SIGCSE 2006»
16 years 24 days ago
Scavenger hunt: computer science retention through orientation
This paper describes Scavenger Hunt, a team-based orientation activity for incoming freshmen in the Department of Computer Science at the University of Illinois at Urbana-Champaig...
Jerry O. Talton, Daniel L. Peterson, Sam Kamin, De...
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
16 years 24 days ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
204
Voted
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
16 years 24 days ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan
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