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ACII
2011
Springer
14 years 6 months ago
Expressive Gesture Model for Humanoid Robot
Abstract. This paper presents an expressive gesture model that generates communicative gestures accompanying speech for the humanoid robot Nao. The research work focuses mainly on ...
Le Quoc Anh, Catherine Pelachaud
ACII
2011
Springer
14 years 6 months ago
A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience
Recognizing players’ affective state while playing video games has been the focus of many recent research studies. In this paper we describe the process that has been followed t...
Noor Shaker, Stylianos Asteriadis, Georgios N. Yan...
ACMACE
2011
ACM
14 years 6 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
CISIS
2011
IEEE
14 years 6 months ago
Agent-based Pickup and Delivery Planning: The Learnable Evolution Model Approach
—The Dynamic Vehicle Routing Problem (DVRP) is an optimization problem in which agents deliver orders that are not known in advance to the routing. Partial solutions need to be a...
Janusz Wojtusiak, Tobias Warden, Otthein Herzog
EDOC
2011
IEEE
14 years 6 months ago
Value-Based Service Bundling: A Customer-Supplier Approach
Abstract—Due to future ubiquitous service environments, approaches for dynamic delivery of services face new challenges. Since the web 2.0 gave to customers the change to interac...
Iván S. Razo-Zapata, Pieter De Leenheer, Ja...