Sciweavers

9485 search results - page 1621 / 1897
» Research on Brain-Like Computer
Sort
View
JCIT
2008
154views more  JCIT 2008»
15 years 6 months ago
A Prospective Fuzzy Logic approach to Knowledge-based Navigation of Mobile LEGO-Robot
The development of techniques for knowledge-based navigation constitutes one of the major trends in the current research on mobile robotics. Fuzzy logic provides tools that are of...
Hrudaya K. Tripathy, B. K. Tripathy, Pradip K. Das
JCST
2008
134views more  JCST 2008»
15 years 6 months ago
Orthogonal Methods Based Ant Colony Search for Solving Continuous Optimization Problems
Research into ant colony algorithms for solving continuous optimization problems forms one of the most significant and promising areas in swarm computation. Although traditional an...
Xiaomin Hu, Jun Zhang, Yun Li
JDA
2008
84views more  JDA 2008»
15 years 6 months ago
Red-blue covering problems and the consecutive ones property
Set Cover problems are of core importance in many applications. In recent research, the "red-blue variants" where blue elements all need to be covered whereas red elemen...
Michael Dom, Jiong Guo, Rolf Niedermeier, Sebastia...
CSCL
2007
114views more  CSCL 2007»
15 years 6 months ago
Community-based learning: The core competency of residential, research-based universities
Traditionally, universities focus primarily on instructionist teaching. Such an understanding has been criticized from theoretical and practical points of view. We believe that so...
Gerhard Fischer, Markus Rohde, Volker Wulf
CSCW
2007
ACM
15 years 6 months ago
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
Allison Sall, Rebecca E. Grinter
« Prev « First page 1621 / 1897 Last » Next »