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HUC
2010
Springer
15 years 5 months ago
Routine as resource for the design of learning systems
Even though the coordination of kids’ activities is largely successful, the modern dual income family still regularly experiences breakdowns in their practices. Families often r...
Scott Davidoff
CSCW
2011
ACM
15 years 1 months ago
Thanks and tweets: comparing two public displays
Two public display systems, with different methods of posting, were deployed over several years. One, the Thank You Board, was designed to give people an outlet specifically for p...
Sean A. Munson, Emily Rosengren, Paul Resnick
CHB
2010
130views more  CHB 2010»
15 years 1 months ago
Building an interaction design pattern language: A case study
Interaction design patterns are a proven way to communicate good design. However, current pattern collections are not sufficiently powerful and generative to be used as a guide fo...
Stefan L. Pauwels, Christian Hübscher, Javier...
CHI
2011
ACM
14 years 10 months ago
Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight
This is a critical design paper offering a possible scenario of use intended to provoke reflection about values and politics of design in persuasive computing. We describe the des...
Stephen Purpura, Victoria Schwanda, Kaiton William...
CHI
2011
ACM
14 years 10 months ago
Developmentally situated design (DSD): making theoretical knowledge accessible to designers of children's technology
There is a wealth of theoretical knowledge about the developmental abilities and skills of children. However, this knowledge is not readily accessible to designers of interactive ...
Tilde Bekker, Alissa Nicole Antle