Previous research has explored how technology can motivate healthy living in social groups such as friends and coworkers. However, little research has focused on the implications ...
Several researchers have recently proposed technology for crowd-and-DJ interactions in nightclub environments. However, these attempts have not always met with success. In order t...
Handovers between shifts are known causes of preventable adverse events in hospitals. In order to gain an insight into the information transfer that occurs between shifts of senio...
The role of material artefacts in supporting distributed and colocated work practices has been well acknowledged within HCI and CSCW research. In this paper, we show that in addit...
Dhaval Vyas, Dirk Heylen, Anton Nijholt, Gerrit C....
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...