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CHI
2003
ACM
16 years 7 months ago
Design-oriented human-computer interaction
We argue that HCI has emerged as a design-oriented field of research, directed at large towards innovation, design, and construction of new kinds of information and interaction te...
Daniel Fallman
CHI
2009
ACM
16 years 7 months ago
Designing for discovery: opening the hood for open-source end user tinkering
According to the Free Software Movement, the user ought to have "the freedoms to make changes, and to publish improved versions" and "to study how the program works...
Gifford Cheung, Parmit Chilana, Shaun K. Kane, Bra...
DAC
2009
ACM
16 years 7 months ago
Multicore parallel min-cost flow algorithm for CAD applications
Computational complexity has been the primary challenge of many VLSI CAD applications. The emerging multicore and manycore microprocessors have the potential to offer scalable perf...
Yinghai Lu, Hai Zhou, Li Shang, Xuan Zeng
DIGRA
2005
Springer
16 years 7 days ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
CHI
1994
ACM
15 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel