One fundamental problem with streaming video data over unreliable IP networks is that packets may be dropped or arrive too late for real-time playback. Traditional error-control s...
Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
Abstract. An abstract framework is developed to describe program transformation by specializing a given program to a restricted set of inputs. Particular cases include partial eval...
In this paper we examine how application performance scales on a state-of-the-art shared virtual memory (SVM) system on a cluster with 64 processors, comprising 4-way SMPs connect...
Dongming Jiang, Brian O'Kelley, Xiang Yu, Sanjeev ...