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SERP
2004
15 years 8 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
EACL
1993
ACL Anthology
15 years 8 months ago
Rule-based Acquisition and Maintenance of Lexical and Semantic Knowledge
The lexicons for Knowledge-Based Machine Translation systems require knowledge intensive morphological, syntactic and semantic information. This information is often used in diffe...
Donna Gates, Peter Shell
DLOG
1996
15 years 8 months ago
Description Logic as Core Machinery for the Automatic Generation of Multilingual Technical Documents
Our project aims at the automatic generation of multilingual text for product maintenance and documentation from a structured knowledge representation. The language independent re...
Thorsten Liebig, Dietmar Rösner
JNCA
2007
143views more  JNCA 2007»
15 years 7 months ago
Detecting feature interactions in CPL
An approach for detecting feature interactions in IETF’s Call Processing Language (CPL) scripts is presented. The approach is logic based in the sense that it uses a logic repre...
Yiqun Xu, Luigi Logrippo, Jacques Sincennes
IVA
2010
Springer
15 years 5 months ago
Realizing Multimodal Behavior - Closing the Gap between Behavior Planning and Embodied Agent Presentation
Abstract. Generating coordinated multimodal behavior for an embodied agent (speech, gesture, facial expression. . . ) is challenging. It requires a high degree of animation control...
Michael Kipp, Alexis Heloir, Marc Schröder, P...