A pervasive requirement of distributed systems is to deal with churn — change in the set of participating nodes due to joins, graceful leaves, and failures. A high churn rate ca...
The usability of access control mechanisms in modern distributed systems has been widely criticized but little studied. In this paper, we carefully examine one such widely deploye...
Synchronization is often necessary in parallel computing, but it can create delays whenever the receiving processor is idle, waiting for the information to arrive. This is especia...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
The huge amount of data available from Internet information sources has focused much attention on the sharing of distributed information through Peer Data Management Systems (PDMS...