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CGF
2008
217views more  CGF 2008»
15 years 6 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
CGF
2008
165views more  CGF 2008»
15 years 6 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
CGF
2008
134views more  CGF 2008»
15 years 6 months ago
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps
This paper introduces an accurate real-time soft shadow algorithm that uses sample based visibility. Initially, we present a GPU-based alias-free hard shadow map algorithm that ty...
Erik Sintorn, Elmar Eisemann, Ulf Assarsson
CGF
2008
262views more  CGF 2008»
15 years 6 months ago
Global Correspondence Optimization for Non-Rigid Registration of Depth Scans
We present a registration algorithm for pairs of deforming and partial range scans that addresses the challenges of non-rigid registration within a single non-linear optimization....
Hao Li, Robert W. Sumner, Mark Pauly
CORR
2010
Springer
80views Education» more  CORR 2010»
15 years 6 months ago
Multi-path Probabilistic Available Bandwidth Estimation through Bayesian Active Learning
Knowing the largest rate at which data can be sent on an end-to-end path such that the egress rate is equal to the ingress rate with high probability can be very practical when ch...
Frederic Thouin, Mark Coates, Michael Rabbat
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