Evidence suggests that as software ages the original realizations of design patterns remain in place, and participants in design pattern realizations accumulate “grime” – no...
Refactoring is about changing the design of existing code without changing its behaviour, but with the aim of making code easier to understand, modify, or reuse. Taking Haskell an...
The complexity of embedded systems is increasing rapidly. In consequence, new verification techniques that overcome the limitations of traditional methods and are suitable for har...
There is no standard model for judging the maturity of the software processes followed in software project outsourcing. The aim of this work is to describe a possible approach for...
In this paper we consider data freshness and overload handling in embedded systems. The requirements on data management and overload handling are derived from an engine control so...