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TSE
2002
122views more  TSE 2002»
15 years 6 months ago
Virtual Benchmarking and Model Continuity in Prototyping Embedded Multiprocessor Signal Processing Systems
The complexity of hardware/software codesign of embedded real-time signal processing systems can be reduced by rapid system prototyping (RSP). However, existing RSP frameworks do n...
Randall S. Janka, Linda M. Wills, Lewis B. Baumsta...
PLDI
2012
ACM
13 years 9 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...

Publication
226views
17 years 4 months ago
A Gentle Introduction to Multi-stage Programming
Multi-stage programming (MSP) is a paradigm for developing generic software that does not pay a runtime penalty for this generality. This is achieved through concise, carefully-des...
Walid Taha
ECCV
2006
Springer
16 years 8 months ago
Confocal Stereo
We present confocal stereo, a new method for computing 3D shape by controlling the focus and aperture of a lens. The method is specifically designed for reconstructing scenes with ...
Samuel W. Hasinoff, Kiriakos N. Kutulakos
ICIP
2002
IEEE
16 years 8 months ago
A window-based color quantization technique and its embedded implementation
A new color quantization (CQ) technique and its VLSI implementation is introduced. It is based on image split into windows and uses Kohonen Self Organized Neural Network Classifie...
Antonios Atsalakis, Nikos Papamarkos, Dimitrios So...