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» Requirements Development in Scenario-Based Design
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CHI
2005
ACM
16 years 7 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
DATE
2009
IEEE
126views Hardware» more  DATE 2009»
16 years 1 months ago
Fast and accurate protocol specific bus modeling using TLM 2.0
—The need to have Transaction Level models early in the design cycle is becoming more and more important to shorten the development times of complex Systems-on-Chip (SoC). These ...
H. W. M. van Moll, Henk Corporaal, Víctor R...
AIED
2009
Springer
16 years 1 months ago
Who Helps When the Tutor Is Asleep?
While many computer tutoring systems have long been delivered as desktop applications, these systems have only recently begun to appear on mobile devices. In this work we apply pri...
Quincy Brown, Dario D. Salvucci, Frank J. Lee, Vin...
205
Voted
IAT
2008
IEEE
16 years 1 months ago
An Ontology-Driven Framework for Deploying JADE Agent Systems
Multi-agent systems have proven to be a powerful technology for building complex distributed applications. However, the process of designing, configuring and deploying agent-based...
Csongor Nyulas, Martin J. O'Connor, Samson W. Tu, ...
KBSE
2008
IEEE
16 years 1 months ago
Architecting for evolvability by means of traceability and features
The frequent changes during the development and usage of large software systems often lead to a loss of architectural quality which hampers the implementation of further changes a...
Robert Brcina, Matthias Riebisch